Friday, June 19, 2009

Indie No Money Marketing Guide!

This is a really great article about marketing your indie game project for no money at all! Definitely a great read with a lot of good information.

http://www.devmag.org.za/articles/78-ZERO-BUDGET-INDIE-MARKETING-GUIDE/

We need to get together again soon and GAME JAM!! D: OMG!!!!

Tuesday, March 31, 2009

It was done.

I spent only about an hour experimenting with cubes and scripts from the Assests folder in Unity3d and was able to make some small little experiments involving bouncing cubes and selecting them with the mouse and tossing them around. I imported an empty box model into Unity3d with Sketch-Up. The scripting is fairly simple, however Unity3d has some many different inherent variables and functions it will take some time to get a firm hold of. Besides that, I look forward to Thursday. If all goes well, maybe we'll get to test some simple cubes on our bearded friend's iPod Touch?

Monday, March 30, 2009

It Continues

So, I've been a busy boy. I watched quite a few Unity3d videos and actually found some that are such great resources that I thought I'd post more links with an update on my cube controller project. First links:

This has some pretty awesome explanations of how JavaScript interacts with Unity3d. I think that with Alison would be able to rock this, specifically when combined with the videos explaining how to attack the unity giant from a Flash Developer's perspective:

http://www.unifycommunity.com/wiki/index.php?title=Head_First_into_Unity_with_JavaScript

Upon further investigation, I found the http://learnmesilly.com/ link to be totally schweet and ahsum. It's got like 3+ hours of Unity3d high quality video tutorials with different lessons and multiple parts to the lessons which approach Unity3d from the ground up. It even starts goes into making objects in external programs and importing them into Unity3d. Seriously:

http://learnmesilly.com/

After all the research into Unity3d was done, this way determined to be the best introductory links by far. I would please ask that this series of 7 videos each between 3 to 8 minutes long, be watched. All 7 videos are accessible through this person's Vimeo account. Every video is solid gold.

http://vimeo.com/user1156682

Beyond that, I spent my night figuring out how to take my existing knowledge of JavaScript and learn the proper Unity3d version of it. At first it seemed a little strange, however I'm completely convinced that we can achieve almost any game type that we want with a combination of great assets and code.

Specifically, the Vimeo-account-link very quickly sets up cubes and shows how to manipulate them in a simple way by adding transformation along axes or pushing forces in directions using the internal physics engine.

I am still trying to gather as much information as possible, however I am very excited to begin experimenting. My largest concern was concerning how to link Objects and Functions. I determined that components are synonymous with Scripts --> JavaScript.

I am wondering if the group would like a simple explanation of all of the components of Unity3d and how they work?

I'd also like to quickly show the connection between Objects and their Functions in Unity3d by using very simple JavaScript. JavaScript is ridiculously powerful in Unity3d. I almost cannot believe it. These are good signs. Next, we meet on the day of Thor with our research. I would really love to test some cubes out on iPod Touch too. Speaking of which, I need to do some more research into the new iPhone SDK.

Sunday, March 29, 2009

It has begun

Yo yo yiggity yo. I've been messing around with the game engine a bit, by the end of today I'm trying to get a cube to do something with JavaScript. Wish me luck. On my way to accomplishing this goal, I found some help in the form of awesome websites:

This site has some good ideas and has some Unity3d resources:
http://learnunity3d.com/

This dude has a tutorial that explains how to take a mesh from Google Earth, import it into Sketch Up and then import that into Unity3d:
http://3dnemo.com/03_tutorials.html

Here is a website talking about approaching Unity3d from a Flash developer's perspective:
http://diamondtearz.org/blog/2009/02/25/unity-3d-for-flash-developers-tutorial-series-and-cheat-sheet/

There is indeed a z at the end of the title of this website and that is why it will succeed. Seriously though, there are a ton of great links on this page:
http://diamondtearz.org/blog/unity3d-resources-collection/

Funny thing, I randomly met the man who invented Wikipedia. He told me what the next incarnation of Wikipedia would be, and it was such a tongue twister I forgot it and haven't seen it developed yet. Thank goodness. Anyway, there is a Unity 3d wiki called UnifyWiki, it's ahsum:
http://www.unifycommunity.com/wiki/index.php?title=Main_Page

Last but not least, some video tutorials from learnmesilly.com:
http://learnmesilly.com/index.php?currentPage=unity_lesson1#

Wish me luck.

Tuesday, March 24, 2009

Good Game News and Information sites!

Some Good sites to check up on news and information for games:

http://www.gamasutra.com
http://www.kotaku.com
http://www.ign.com
http://www.gamecareerguide.com